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> Call of Duty: World At War Multiplayer Info

 
HimmelHund
plaatsen Sep 8 2008, 08:16 AM
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Veel CoD:WW multiplayer info is bekend geworden n.a.v. een publicatie in een game-magazine. Zo zijn er details beschikbaar over de verschillende Perks, KillsStreaks, Gametypes en Wapen Attachments. Een leuke nieuwe feature is de mogelijkheid om na 7 kills (op een rij) honden op de vijand af te sturen (verstoppen in het hoge gras werkt dan niet..hehehe). De Multiplayer info vind je HIER



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HimmelHund
plaatsen Sep 8 2008, 08:27 AM
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We now know that Activision will release Call of Duty: World at War in mid-November.

Treyarch has let us know that the XBox and PC communities will get a MP Demo to play before the full release of the game. That release is scheduled for October. While the XBox release is more or less understood and explained at callofduty.com, the PC release is currently somewhat shrouded in mystery.

CoD Community supporter, and the go-to person for all Admins, Rudedog (owner of fpsadmin.com) is usually the first to know about these things, so we asked him what he knew about the Demo:

BS: Rudedog, what's the scoop on the MP Demo for PC?

Rudedog: With this being a MP demo you would think they (Activision/Treyarch) need to get it in our hands and the hands of the GSPs who are the ones who would need to get it up on their "fast" servers ASAP. If not, there are going to be a lot of very crappy servers (out there) until the big guns can get the files on the well connected game servers.

We (GPSs and game admins) usually help each other mirror the files and get everyone up and running as fast as possible.

I've also asked Activision (without a reply I may add.....) about getting early copies of CoD:WW. Several of us helped mirror the CoD 4 files before the game was on the store shelf. It was actually a record for real game servers having the files for their customers. This meant a lot of very good servers on DAY ONE!!.

However still no answer from them yet.


If CoD4 is any guide, there will undoubtedly be another community event leading up to the Demo release which will fill in all the unknowns that Rudedog is speaking about. There are already rumors surrounding such an event flying around.


GAMETYPES

CTF

CTF is back. A big hit in the original CoD and in CoD2, it was absent in CoD4 and was highly missed by gamers. Treyarch must have noticed that CTF was one of the first gametypes modded into CoD4 by the community. While CTF never did catch on, even on proven CTF maps, hopefully it will fare better in CoD:WW.

War

A new gametype that will allow you to drive vehicles in Multiplayer.



REWARDING SUCCESS

Did I mention how much we hated the Helo and Airstrikes in CoD4? Sadly, non-player controlled MP elements are back in WW: a fact that was foretold to us by Josh when we interviewed him in BASH 77 last week. Note that CoD:WW has kept a lot of this type of commonality in CoD4, whose gaming engine it is using, so as not to unbalance gameplay.

Recon Plane

Frag three of the enemy without dying and you get to deploy the recon plane. It temporarily shows you the location of your foe on a RADAR box in the top left of your screen. This of course matches the UAV in CoD4.

Artillery Strike

Frag five enemy combatants and you get to select a strike zone on the map. A few seconds later...whammo! The artillery shells hit the target. This of course replaces CoD4's dreaded aimbot Helo.

Dogs of War

In a bizarre twist, if you frag seven enemy soldiers, you get to release Attack Dogs onto your foe. The dogs chase down and kill the enemy. They will also see out any camped units hiding in the weeds. DoW replaces the CoD4 Airstrike.



ATTACHMENTS

Scopes

Rifles and SMG's will get aperture sights, telescopic sights and sniper scopes

Bipod

A constant in just about any CoD mod ever developed, a Bipod will be available for snipers and MG'ers. You will be able to use it in the prone position to reduce recoil. This attachment makes us us ask the obvious question: is everything bi- these days?

Enlarging your Magazine

You can add a dual magazine or drum magazine onto your weapon for even more praying and spraying ability.

Suppressors

Suppressors hide muzzle flash and somewhat quiet your weapon - but this will undoubtedly come at a cost as the hit power will be marginally less.

Double-barreled Shotty

A double-barreled shotgun will be available. You can "saw-off" the barrel on these to make the gun an overpowered short distance killing machine. Enormous spread for a short distance. Let the "super-noober-toober" chants begin.

Bayonets

The bayonet allows you to extend the reach of the combat knife. This could be quite interesting as knife vs. bayonet only fights would be quite the spectacle.

Flak-Jacket

The new Juggernaut. A grenade-resistant flak jacket will allow you to survive more punishment - undoubtedly at a cost to movement.



THE PERKS

In CoD4, the more you played, the more stuff you unlocked in the game. These were called perks: better gun, attachment and ability unlocks. As you can imagine, "Perks" became an instant fave online in CoD4. There are fifteen new perks in CoD: WW...many are simply renamed CoD4 perks, but some are brand new and specific to WW.

M2 Flamethrower

High level unlock, the flamethrower has been featured as one of the must-see weapons in CoD: WW.

Pyromaniac

Extends the damage range of your grenades - the WWII version of Sonic Boom

Satchel Charge

WWII's C4. You can damage infantry and of course tanks if you place them on the treads.

Bouncing Betty

CoD4's Back-to-the-Future Claymore. These seriously dangerous devices were mines that would spring upward if triggered, spraying fragments at a height that would not just mame ...but kill.

Bazooka

Unhappy with your tiny weapon are you? Grab the bazooka. Size does matter and you can destroy tanks with it! Much more destructive than those silly CoD4 RPG's.

Flak Jacket

The new Juggernaut. Get added health benefits (or come to Canada - they're free here).

Shades

To counter the flare (the CoD: WW flash-bang, which lasts quite a lot longer), you can use "shades" which reduce the blinding effect.

Gas Mask

Reduces the effects of the Tabun nerve gas weapon.

Second Chance

Last-Stand with a twist. As in CoD4's Perk, when you get fragged, you drop to the ground for a few more seconds with only a pistol as a weapon. You lie there waiting for death...however, in CoD: WW, as reported here a few days ago, the new "Second Chance" perk lets you get resuscitated by a teammate who also has Second Chance. This is a nice idea, but I suspect that it will get both you and your teammate killed more frequently.

Fire Proof

A counter to the Molotov cocktail and the Flamethrower.

Dexterity

The new Sleight-of-Hand. This will allow faster reloads and allows you to throw Molotov's and set Bouncing Betty's faster.

Greased Bearings

Allows you to traverse faster with the main gun, and thus get to targets quicker, when you are fighting in a tank.

Ordinance Training

Boost the firing rate of the tank's main gun.

Water Cooler

The tank's machine gun can overheat unless you have this perk.

Lead Foot

Boost the speed of your tank.



PLAYER INTERFACE

You will be able to move from server to server *together* with your friends.
But it's better to stay on a OPA-CLAN server 04a.gif



From what we are hearing in the community, CoD: World at War is gaining momentum. Certainly the older crowd who played CoD: UO and CoD2 are looking forward to it. As well, even the CoD4 crowd who are a little reluctant to give up their Deagle's just yet, are gaining interest and wondering if the gameplay will be better in a WWII environment.

According to folks who have played it - the answer is affirmative.

BRON Bashandslash
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HimmelHund
plaatsen Sep 8 2008, 08:39 AM
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HimmelHund
plaatsen Sep 29 2008, 09:48 AM
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Perk 1

• Special Grenades x3
• Satchel Charge x2
• M9A1 Bazooka x2
• Bomb Squad
• Bouncing Betty x2 (similar to claymores)
• Bandolier
• Primary Grenades x2
• M2 Flamethrower

Perk 2

• Stopping Power
• Fireworks (explosives cause more damage)
• Flak Jacket (decreases damage taken by explosives)
• Gas Mask
• Juggernaut
• Camouflage
• Sleight of Hand
• Shades (decreases intensity of signal flares)
• Double Tap
• Overkill

Perk 3

• Deep Impact
• Extreme Conditioning
• Steady Aim
• Toss Back (resets fuse on tossing back enemy grenade)
• Second Chance (ability to revive allies)
• Martyrdom
• Fireproof
• Dead Silence
• Iron Lungs
• Reconnaissance (shows artillery and tanks on map)

Vehicle Perk

• Water Cooler
• Greased Bearings
• Ordnance Training
• Leadfoot
• Coaxial Machine Gun
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